Liquids:

  • you got water which is pretty basic; doesn't splash that much and also dries out quickly
  • lava mows through enemies and takes a bit to "evaporate" but uses a lot of resources
  • acid is sort of an AOE attack that makes bigger splashes and also takes a bit to evaporate

    I don't think I'm going to explain these things in-game and instead let the player find out about the slight differences between the liquids but I'm going to leave this here for now so people know this
    Also also I'd like to add interactions between the liquids but have not yet started implementing really anything. Water simply evaporates when it touches lava and makes the lava last a bit less, but this was mostly so I could see if interactions can even work; I want to first add obsidian (which is created by combining lava and water).


Some extra controls:


you can use the arrow keys to aim, press esc to stop time (for debugging n stuff) and some actions are supported on controllers (hopefully)
and also space is just like clicking

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